//==============================================================================
// Hetairoi_anim.txt
//==============================================================================

import Greek_Sword_anim.txt
import Greek_Cavalry_Shield_anim.txt

//==============================================================================
anim Bored
{
//============================ Hetairoi Bored============================
   SetSelector
   {
Techlogic None/Medium Cavalry/Heavy Cavalry/Champion Cavalry
      set hotspot
      {
         version
         {
				Visual Cavalry G Hetairoi_BoredA
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
         }
	 version
         {
				Visual Cavalry G Hetairoi_BoredB
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry G Hetairoi_BoredA
				replacetexture cavalry g hetairoi iron/cavalry g hetairoi medium
				replacetexture cavalry g hetairoi horse iron/cavalry g hetairoi horse medium
				replacetexture cavalry g hetairoi head iron/cavalry g hetairoi head medium
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
         }
	 version
         {
				Visual Cavalry G Hetairoi_BoredB
				replacetexture cavalry g hetairoi iron/cavalry g hetairoi medium
				replacetexture cavalry g hetairoi horse iron/cavalry g hetairoi horse medium
				replacetexture cavalry g hetairoi head iron/cavalry g hetairoi head medium
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry G Hetairoi_BoredA
				replacetexture cavalry g hetairoi iron/cavalry g hetairoi heavy
				replacetexture cavalry g hetairoi horse iron/cavalry g hetairoi horse heavy
				replacetexture cavalry g hetairoi head iron/cavalry g hetairoi head heavy
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
         }
	 version
         {
				Visual Cavalry G Hetairoi_BoredB
				replacetexture cavalry g hetairoi iron/cavalry g hetairoi heavy
				replacetexture cavalry g hetairoi horse iron/cavalry g hetairoi horse heavy
				replacetexture cavalry g hetairoi head iron/cavalry g hetairoi head heavy
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry G Hetairoi_BoredA
				replacetexture cavalry g hetairoi iron/cavalry g hetairoi champion
				replacetexture cavalry g hetairoi horse iron/cavalry g hetairoi horse champion
				replacetexture cavalry g hetairoi head iron/cavalry g hetairoi head champion
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
         }
	 version
         {
				Visual Cavalry G Hetairoi_BoredB
				replacetexture cavalry g hetairoi iron/cavalry g hetairoi champion
				replacetexture cavalry g hetairoi horse iron/cavalry g hetairoi horse champion
				replacetexture cavalry g hetairoi head iron/cavalry g hetairoi head champion
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
         }
      }
   }
}

//==============================================================================

anim Walk
{
//============================Hetairoi Walk=============================
   SetSelector
   {
Techlogic None/Medium Cavalry/Heavy Cavalry/Champion Cavalry
      set hotspot
      {
         version
         {
			Visual Cavalry G Hetairoi_WalkA
			connect RightHand greekSword hotspot
			connect LeftForearm GreekCavalryShield hotspot
			tag FootstepLeft 0.15 true   
			tag FootstepRight 0.60 true   
			tag FootstepLeft 0.90 true   
			tag FootstepRight 0.80 true 			
         }
      }
      set hotspot
      {
         version
         {
			Visual Cavalry G Hetairoi_WalkA
				replacetexture cavalry g hetairoi iron/cavalry g hetairoi medium
				replacetexture cavalry g hetairoi horse iron/cavalry g hetairoi horse medium
				replacetexture cavalry g hetairoi head iron/cavalry g hetairoi head medium
			connect RightHand greekSword hotspot
			connect LeftForearm GreekCavalryShield hotspot
			tag FootstepLeft 0.15 true   
			tag FootstepRight 0.60 true   
			tag FootstepLeft 0.90 true   
			tag FootstepRight 0.80 true 			
         }
      }
      set hotspot
      {
         version
         {
			Visual Cavalry G Hetairoi_WalkA
				replacetexture cavalry g hetairoi iron/cavalry g hetairoi heavy
				replacetexture cavalry g hetairoi horse iron/cavalry g hetairoi horse heavy
				replacetexture cavalry g hetairoi head iron/cavalry g hetairoi head heavy
			connect RightHand greekSword hotspot
			connect LeftForearm GreekCavalryShield hotspot
			tag FootstepLeft 0.15 true   
			tag FootstepRight 0.60 true   
			tag FootstepLeft 0.90 true   
			tag FootstepRight 0.80 true 			
         }
      }
      set hotspot
      {
         version
         {
			Visual Cavalry G Hetairoi_WalkA
				replacetexture cavalry g hetairoi iron/cavalry g hetairoi champion
				replacetexture cavalry g hetairoi horse iron/cavalry g hetairoi horse champion
				replacetexture cavalry g hetairoi head iron/cavalry g hetairoi head champion
			connect RightHand greekSword hotspot
			connect LeftForearm GreekCavalryShield hotspot
			tag FootstepLeft 0.15 true   
			tag FootstepRight 0.60 true   
			tag FootstepLeft 0.90 true   
			tag FootstepRight 0.80 true 			
         }
      }
   }
}

//==============================================================================
anim Death
{
   SetSelector
   {
Techlogic None/Medium Cavalry/Heavy Cavalry/Champion Cavalry
      set hotspot
      {
         version
         {
				Visual Cavalry G Hetairoi_DeathA
                  tag SpecificSoundSet 0.59 false HeavyFall checkVisible 
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry G Hetairoi_DeathA
				replacetexture cavalry g hetairoi iron/cavalry g hetairoi medium
				replacetexture cavalry g hetairoi horse iron/cavalry g hetairoi horse medium
				replacetexture cavalry g hetairoi head iron/cavalry g hetairoi head medium
                  tag SpecificSoundSet 0.59 false HeavyFall checkVisible 
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry G Hetairoi_DeathA
				replacetexture cavalry g hetairoi iron/cavalry g hetairoi heavy
				replacetexture cavalry g hetairoi horse iron/cavalry g hetairoi horse heavy
				replacetexture cavalry g hetairoi head iron/cavalry g hetairoi head heavy
                  tag SpecificSoundSet 0.59 false HeavyFall checkVisible 
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry G Hetairoi_DeathA
				replacetexture cavalry g hetairoi iron/cavalry g hetairoi champion
				replacetexture cavalry g hetairoi horse iron/cavalry g hetairoi horse champion
				replacetexture cavalry g hetairoi head iron/cavalry g hetairoi head champion
                  tag SpecificSoundSet 0.59 false HeavyFall checkVisible 
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
         }
      }
   }
}

//==============================================================================
anim Idle
{
   SetSelector
   {
Techlogic None/Medium Cavalry/Heavy Cavalry/Champion Cavalry
      set hotspot
      {
         version
         {
				Visual Cavalry G Hetairoi_IdleA
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry G Hetairoi_IdleA
				replacetexture cavalry g hetairoi iron/cavalry g hetairoi medium
				replacetexture cavalry g hetairoi horse iron/cavalry g hetairoi horse medium
				replacetexture cavalry g hetairoi head iron/cavalry g hetairoi head medium
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry G Hetairoi_IdleA
				replacetexture cavalry g hetairoi iron/cavalry g hetairoi heavy
				replacetexture cavalry g hetairoi horse iron/cavalry g hetairoi horse heavy
				replacetexture cavalry g hetairoi head iron/cavalry g hetairoi head heavy
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry G Hetairoi_IdleA
				replacetexture cavalry g hetairoi iron/cavalry g hetairoi champion
				replacetexture cavalry g hetairoi horse iron/cavalry g hetairoi horse champion
				replacetexture cavalry g hetairoi head iron/cavalry g hetairoi head champion
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
         }
      }
   }
}

//==============================================================================
anim Attack
{
   SetSelector
   {
Techlogic None/Medium Cavalry/Heavy Cavalry/Champion Cavalry
      set hotspot
      {
         version
         {
				Visual Cavalry G Hetairoi_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.47 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
         }
	 version
         {
				Visual Cavalry G Hetairoi_AttackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.40 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
         }
				 version
         {
				Visual Cavalry G Hetairoi_AttackC
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.40 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry G Hetairoi_AttackA
				replacetexture cavalry g hetairoi iron/cavalry g hetairoi medium
				replacetexture cavalry g hetairoi horse iron/cavalry g hetairoi horse medium
				replacetexture cavalry g hetairoi head iron/cavalry g hetairoi head medium
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.47 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
         }
	 version
         {
				Visual Cavalry G Hetairoi_AttackB
				replacetexture cavalry g hetairoi iron/cavalry g hetairoi medium
				replacetexture cavalry g hetairoi horse iron/cavalry g hetairoi horse medium
				replacetexture cavalry g hetairoi head iron/cavalry g hetairoi head medium
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.40 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
         }
				 version
         {
				Visual Cavalry G Hetairoi_AttackC
				replacetexture cavalry g hetairoi iron/cavalry g hetairoi medium
				replacetexture cavalry g hetairoi horse iron/cavalry g hetairoi horse medium
				replacetexture cavalry g hetairoi head iron/cavalry g hetairoi head medium
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.40 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry G Hetairoi_AttackA
				replacetexture cavalry g hetairoi iron/cavalry g hetairoi heavy
				replacetexture cavalry g hetairoi horse iron/cavalry g hetairoi horse heavy
				replacetexture cavalry g hetairoi head iron/cavalry g hetairoi head heavy
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.47 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
         }
	 version
         {
				Visual Cavalry G Hetairoi_AttackB
				replacetexture cavalry g hetairoi iron/cavalry g hetairoi heavy
				replacetexture cavalry g hetairoi horse iron/cavalry g hetairoi horse heavy
				replacetexture cavalry g hetairoi head iron/cavalry g hetairoi head heavy
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.40 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
         }
				 version
         {
				Visual Cavalry G Hetairoi_AttackC
				replacetexture cavalry g hetairoi iron/cavalry g hetairoi heavy
				replacetexture cavalry g hetairoi horse iron/cavalry g hetairoi horse heavy
				replacetexture cavalry g hetairoi head iron/cavalry g hetairoi head heavy
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.40 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Cavalry G Hetairoi_AttackA
				replacetexture cavalry g hetairoi iron/cavalry g hetairoi champion
				replacetexture cavalry g hetairoi horse iron/cavalry g hetairoi horse champion
				replacetexture cavalry g hetairoi head iron/cavalry g hetairoi head champion
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.47 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
         }
	 version
         {
				Visual Cavalry G Hetairoi_AttackB
				replacetexture cavalry g hetairoi iron/cavalry g hetairoi champion
				replacetexture cavalry g hetairoi horse iron/cavalry g hetairoi horse champion
				replacetexture cavalry g hetairoi head iron/cavalry g hetairoi head champion
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.40 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
         }
				 version
         {
				Visual Cavalry G Hetairoi_AttackC
				replacetexture cavalry g hetairoi iron/cavalry g hetairoi champion
				replacetexture cavalry g hetairoi horse iron/cavalry g hetairoi horse champion
				replacetexture cavalry g hetairoi head iron/cavalry g hetairoi head champion
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.40 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot
         }
      }
   }
}

//==============================================================================

anim Flail
{
   SetSelector
   {
TechLogic none/Medium Cavalry/Heavy Cavalry/Champion Cavalry
      set hotspot
      {
         version
         {
            Visual Cavalry G Hetairoi_FlailA
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot            			
         }
      }
      set hotspot
      {
         version
         {
            Visual Cavalry G Hetairoi_FlailA
				replacetexture cavalry g hetairoi iron/cavalry g hetairoi medium
				replacetexture cavalry g hetairoi horse iron/cavalry g hetairoi horse medium
				replacetexture cavalry g hetairoi head iron/cavalry g hetairoi head medium
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot            			
         }
      }
      set hotspot
      {
         version
         {
            Visual Cavalry G Hetairoi_FlailA
				replacetexture cavalry g hetairoi iron/cavalry g hetairoi heavy
				replacetexture cavalry g hetairoi horse iron/cavalry g hetairoi horse heavy
				replacetexture cavalry g hetairoi head iron/cavalry g hetairoi head heavy
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot            			
         }
      }
      set hotspot
      {
         version
         {
            Visual Cavalry G Hetairoi_FlailA
				replacetexture cavalry g hetairoi iron/cavalry g hetairoi champion
				replacetexture cavalry g hetairoi horse iron/cavalry g hetairoi horse champion
				replacetexture cavalry g hetairoi head iron/cavalry g hetairoi head champion
				connect RightHand greekSword hotspot
				connect LeftForearm GreekCavalryShield hotspot            			
         }
      }
   }
}
